SUICIDE SQUAD: KILL THE JUSTICE LEAGUE'S NEXT APPEARANCE NEEDS TO EMPHASIZE ONE FEATURE

It's no secret that Suicide Squad: Kill the Justice League is in a bit of troubled water right now. First announced back in August 2020, Suicide Squad: Kill the Justice League had been a long time coming, with a game based on the titular team having been rumored to be in development since 2012, and Rocksteady Studios having a completely open slate after wrapping up its Batman: Arkham series in 2015. But while Rocksteady's name was more than enough to carry Suicide Squad: Kill the Justice League over the last few years, things have changed, and that's just no longer the case.

Back in December 2021, Suicide Squad: Kill the Justice League released its third trailer, containing just a few brief glimpses of gameplay. Generally speaking, fans were excited by what they saw, with each of the four playable anti-heroes boasting their own unique moveset and weapons. However, a few fans remained skeptical, with only tiny snippets of actual gameplay being shown so far. Flash forward a year and a bit and Suicide Squad: Kill the Justice League has revealed its first gameplay breakdown, and fans are not happy. And while there are a lot of issues to pick out and fix, Suicide Squad: Kill the Justice League should start by honing in on the game's progression systems.

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Suicide Squad: Kill the Justice League Really Needs to Focus In On Its Progression Systems

February 23 2023 marks the day it all went wrong for Suicide Squad: Kill the Justice League. Appearing at the end of a PlayStation State of Play, Suicide Squad: Kill the Justice League revealed almost 10 minutes of gameplay, albeit spliced together from different parts of the game, with cinematics and developer commentary over the top. This reveal was, in a word, disastrous. Live-service elements, confirmation that it was going to be a looter-shooter, repetitive enemies, poor dialogue, and each playable character boasting oddly similar movesets and abilities were just the tip of the iceberg for many fans.

But it might not be too late for Suicide Squad: Kill the Justice League. Though it may have been delayed all the way to February 2024, Suicide Squad can right its wrongs, and the best first step is to focus its marketing on what the game is actually going to play like. Rather than try to cram every system in the game into an 8-minute-long demonstration, Suicide Squad: Kill the Justice League's next reveal needs to pair things back, and just highlight the game's central element: its looter-shooter gameplay.

At its very core, Suicide Squad: Kill the Justice League seems to be a looter-shooter, with its core gameplay loop revolving around players needing to grind their way through the game consistently in order to unlock more weapons and abilities with increasingly higher stats, just like Destiny 2 or Borderlands. And while this might not be everyone's cup of tea, it's a bit too late to change the game's core structure now, even with a year-long delay. So, it's much better for Rocksteady to just make the most of a bad situation and turn around the marketing on Suicide Squad: Kill the Justice League's looter-shooter gameplay by making its systems crystal clear.

In its next gameplay deep-dive, Rocksteady needs to take players through an average play-session in Suicide Squad: Kill the Justice League. Players should be shown the general structure of a mission, side activities in the open-world, and then most importantly, how that feeds into the game's progression systems. Players should be shown exactly what they unlock and gain for completing certain quests, and that transparency should hopefully be enough to keep at least fans of looter-shooters invested in the game.

Suicide Squad: Kill the Justice League releases on February 2, 2024, for PC, PS5, and Xbox Series X/S.

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2023-06-01T16:00:58Z dg43tfdfdgfd